Не меняет карты

Тема в разделе "Общие вопросы", создана пользователем Fantik12, 21 авг 2015.

  1. Fantik12

    Fantik12

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    Ребята, уже измучился, помогите, не меняет карту доходит до 0:00 и не меняет карту и игра продолжается.

    Mod: DM

    mp_autoteambalance 0
    mp_limitteams 0
    mp_autokick 0
    mp_join_grace_time 30
    bot_quota_mode "fill"
    bot_quota 0
    bot_defer_to_human_items 1
    bot_defer_to_human_goals 0
    bot_difficulty 3
    bot_dont_shoot 0
    bot_chatter "normal"
    bot_autodifficulty_threshold_low "-2.0"
    bot_autodifficulty_threshold_high "0.0"
    sv_stopspeed 75
    sv_accelerate 5.6
    sv_friction 4.8
    sv_minrate 20000
    sv_maxrate 128000
    sv_mincmdrate 64
    sv_pure 2
    sv_pure_kick_clients 1
    sv_pure_trace 0
    sv_alltalk 0
    sv_voiceenable 1
    sv_deadtalk 0
    sv_full_alltalk 0
    sv_specaccelerate 5
    sv_specspeed 1.5
    sv_specnoclip 1
    sv_pausable 1
    sv_cheats 0
    sv_hibernate_when_empty 1
    sv_hibernate_postgame_delay 5
    sv_server_graphic1 "logo2.png"
    mp_match_end_restart 0
    mp_match_end_changelevel 1
    writeid
    writeip
    exec banned_user.cfg
    exec banned_ip.cfg

    bot_autodifficulty_threshold_high 0.0 // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
    bot_autodifficulty_threshold_low -2.0 // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
    bot_chatter off
    bot_defer_to_human_goals 0
    bot_defer_to_human_items 1
    bot_difficulty 2
    bot_quota 10
    bot_quota_mode fill
    cash_player_bomb_defused 0
    cash_player_bomb_planted 0
    cash_player_damage_hostage 0
    cash_player_interact_with_hostage 0
    cash_player_killed_enemy_default 0
    cash_player_killed_enemy_factor 0
    cash_player_killed_hostage 0
    cash_player_killed_teammate 0
    cash_player_rescued_hostage 0
    cash_team_elimination_bomb_map 0
    cash_team_elimination_hostage_map_t 0
    cash_team_elimination_hostage_map_ct 0
    cash_team_hostage_alive 0
    cash_team_hostage_interaction 0
    cash_team_loser_bonus 0
    cash_team_loser_bonus_consecutive_rounds 0
    cash_team_planted_bomb_but_defused 0
    cash_team_rescued_hostage 0
    cash_team_terrorist_win_bomb 0
    cash_team_win_by_defusing_bomb 0
    cash_team_win_by_hostage_rescue 0
    cash_team_win_by_time_running_out_bomb 0
    cash_team_win_by_time_running_out_hostage 0
    ff_damage_reduction_bullets 0.0
    ff_damage_reduction_grenade 0.0
    ff_damage_reduction_grenade_self 0
    ff_damage_reduction_other 0.0
    mp_afterroundmoney 0
    mp_buytime 0
    mp_buy_anywhere 1
    mp_buy_during_immunity 1
    mp_death_drop_defuser 0
    mp_death_drop_grenade 0 // 0=none, 1=best, 2=current or best
    mp_death_drop_gun 0 // 0=none, 1=best, 2=current or best
    mp_defuser_allocation 0 // 0=none, 1=random, 2=everyone
    mp_force_pick_time 15
    mp_forcecamera 0 // Set to 1 for team only spectating
    mp_free_armor 1
    mp_freezetime 0
    mp_friendlyfire 1
    mp_win_panel_display_time 6
    mp_ggprogressive_round_restart_delay 15
    mp_ggtr_bomb_defuse_bonus 0
    mp_ggtr_bomb_detonation_bonus 0
    mp_ggtr_bomb_pts_for_flash 0
    mp_ggtr_bomb_pts_for_he 0
    mp_ggtr_bomb_pts_for_molotov 0
    mp_ggtr_bomb_pts_for_upgrade 0
    mp_ggtr_bomb_respawn_delay 0
    mp_ggtr_end_round_kill_bonus 0
    mp_ggtr_halftime_delay 0.0
    mp_ggtr_last_weapon_kill_ends_half 0
    mp_respawn_immunitytime 10
    mp_halftime 0
    mp_match_can_clinch 0 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
    mp_maxmoney 0
    mp_maxrounds 0
    mp_molotovusedelay 0
    mp_playercashawards 0
    mp_roundtime 10
    mp_roundtime_hostage 0
    mp_roundtime_defuse 0
    mp_solid_teammates 0
    mp_startmoney 0
    mp_teamcashawards 0
    mp_match_end_changelevel 1
    mp_timelimit 10
    mp_warmuptime 20
    mp_weapons_allow_zeus 1
    spec_freeze_panel_extended_time 1
    spec_freeze_time 2
    sv_allow_votes 1 // Voting allowed in this mode
    sv_alltalk 1
    sv_arms_race_vote_to_restart_disallowed_after 26
    sv_deadtalk 1
    sv_ignoregrenaderadio 1
    mp_warmup_pausetimer 0
    mp_halftime_pausetimer 0
    mp_randomspawn 1
    mp_randomspawn_los 1
    sv_infinite_ammo 2
    tv_delay 30
    ammo_grenade_limit_flashbang 1
    ammo_grenade_limit_total 3
    mp_match_end_restart 0
    //
    mp_weapons_allow_map_placed 0
    mp_weapons_glow_on_ground 0
    mp_display_kill_assists 1
    mp_respawn_on_death_t 1
    mp_respawn_on_death_ct 1
    mp_ct_default_melee weapon_knife
    mp_ct_default_secondary weapon_hkp2000
    mp_ct_default_primary ""
    mp_t_default_melee weapon_knife
    mp_t_default_secondary weapon_glock
    mp_t_default_primary ""
    mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts
    mp_buy_allow_grenades 0


    sv_occlude_players 1
    occlusion_test_async 1

    [SM] Listing 20 plugins:
    01 "Reklama" (0.5.5) by Fart
    02 "Basic Ban Commands" (1.7.2) by AlliedModders LLC
    03 "Nextmap" (1.7.2) by AlliedModders LLC
    04 "Reserved Slots" (1.7.2) by AlliedModders LLC
    05 "Admin Help" (1.7.2) by AlliedModders LLC
    06 "Fun Votes" (1.7.2) by AlliedModders LLC
    07 "Deathmatch" (1) by Fart
    08 "Basic Comm Control" (1.7.2) by AlliedModders LLC
    09 "Basic Commands" (1.7.2) by AlliedModders LLC
    10 "Fun Commands" (1.7.2) by AlliedModders LLC
    11 "Anti-Flood" (1.7.2) by AlliedModders LLC
    12 "Basic Votes" (1.7.2) by AlliedModders LLC
    13 "Player Commands" (1.7.2) by AlliedModders LLC
    14 "Admin Menu" (1.7.2) by AlliedModders LLC
    15 "MapChooser" (1.7.2) by AlliedModders LLC
    16 "Admin File Reader" (1.7.2) by AlliedModders LLC
    17 "Basic Chat" (1.7.2) by AlliedModders LLC
    18 "Sound Commands" (1.7.2) by AlliedModders LLC
    19 "Basic Info Triggers" (1.7.2) by AlliedModders LLC
    20 "Client Preferences" (1.7.2) by AlliedModders LLC
     
    Последнее редактирование: 21 авг 2015