Не работают плагины !ws и !knife после обновы.

Тема в разделе "Counter-Strike: Global Offensive", создана пользователем Drake_Costa2, 8 окт 2016.

  1. Drake_Costa2

    Drake_Costa2

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    Всем привет. После обновления в кс го, не работают плагины !ws и !knife, если выбрать !ws и там скин, то оружие само переключается очень быстро. А если выбрать !knife и нож, то просто ничего не происходит.
    Логи консоли: L 10/07/2016 - 22:35:22: [SM] [0] SetEntProp
    L 10/07/2016 - 22:35:22: [SM] [1] Line 487, franug_weaponpaints.sp::ChangePaint
    L 10/07/2016 - 22:35:22: [SM] [2] Line 561, franug_weaponpaints.sp::Pasado
    L 10/07/2016 - 22:35:22: [SM] Exception reported: Cannot set m_iItemIDLow with "FollowCSGOServerGuidelines" option enabled.
    L 10/L 10/07/2016 - 22:35:22: [SM] Call stack trace:
    L 10/07/2016 - 22:35:22: [SM] [0] SetEntProp
    L 10/07/2016 - 22:35:22: [SM] [1] Line 487, franug_weaponpaints.sp::ChangePaint
    L 10/07/2016 - 22:35:22: [SM] [2] Line 561, franug_weaponpaints.sp::Pasado

    Что делать?!
     
  2. Lord FEAR

    Lord FEAR

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    @Drake_Costa2,
    Всё же написано
    core.cfg\
    "FollowCSGOServerGuidelines" "no"
     
  3. 7737grrgrr

    7737grrgrr Read Only

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    у меня токого нет
     
    Последнее редактирование: 9 окт 2016
  4. Крутой)

    Крутой) Read Only

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    addons/sourcemod/configs/core.cfg
    находишь "FollowCSGOServerGuidelines" "yes" и заменяешь на "FollowCSGOServerGuidelines" "no"
     
  5. 7737grrgrr

    7737grrgrr Read Only

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    @Lord FEAR,
    --- Добавлено позже ---
    у меня токого нет
    --- Добавлено позже ---
    /**
    * This file is used to set various options that are important to SourceMod's core.
    * If this file is missing or an option in this file is missing, then the default values will be used.
    */
    "Core"
    {
    /**
    * This option determines if SourceMod logging is enabled.
    *
    * "on" - Logging is enabled (default)
    * "off" - Logging is disabled
    */
    "Logging" "on"

    /**
    * This option determines how SourceMod logging should be handled.
    *
    * "daily" - New log file is created for each day (default)
    * "map" - New log file is created for each map change
    * "game" - Use game's log files
    */
    "LogMode" "daily"

    /**
    * Language that multilingual enabled plugins and extensions will use to print messages.
    * Only languages listed in languages.cfg are valid.
    *
    * The default value is "en"
    */
    "ServerLang" "ru"

    /**
    * String to use as the public chat trigger. Set an empty string to disable.
    */
    "PublicChatTrigger" "!"

    /**
    * String to use as the silent chat trigger. Set an empty string to disable.
    */
    "SilentChatTrigger" "/"

    /**
    * If a say command is a silent chat trigger, and is used by an admin,
    * but it does not evaluate to an actual command, it will be displayed
    * publicly. This setting allows you to suppress accidental typings.
    *
    * The default value is "no". A value of "yes" will supress.
    */
    "SilentFailSuppress" "no"

    /**
    * Password setinfo key that clients must set. You must change this in order for
    * passwords to work, for security reasons.
    */
    "PassInfoVar" "_password"

    /**
    * Specifies the sound that gets played when an item is selected from a menu.
    */
    "MenuItemSound" "buttons/button14.wav"

    /**
    * Specifies the sound that gets played when an "Exit" button is selected
    * from a menu.
    */
    "MenuExitSound" "buttons/combine_button7.wav"

    /**
    * Specifies the sound that gets played when an "Exit Back" button is selected
    * from a menu. This is the special "Back" button that is intended to roll back
    * to a previous menu.
    */
    "MenuExitBackSound" "buttons/combine_button7.wav"

    /**
    * Enables or disables whether SourceMod reads a client's cl_language cvar to set
    * their language for server-side phrase translation.
    *
    * "on" - Translate using the client's language (default)
    * "off" - Translate using default server's language
    */
    "AllowClLanguageVar" "On"

    /**
    * Enables or Disables SourceMod's automatic gamedata updating.
    *
    * The default value is "no". A value of "yes" will block the Auto Updater.
    */
    "DisableAutoUpdate" "yes"

    /**
    * If set to yes, a successful gamedata update will attempt to restart SourceMod.
    * SourceMod is unloaded and reloaded, and the map is changed to the current map.
    * Since gamedata updates occur when the server loads, impact should be minimal.
    * But to be safe, this option is disabled by default.
    */
    "ForceRestartAfterUpdate" "no"

    /**
    * URL to use for retrieving update information.
    * SSL is not yet supported.
    */
    "AutoUpdateURL" "http://update.sourcemod.net/update/"

    /**
    * Whether to show debug spew.
    * Currently this will log details about the gamedata updating process.
    */
    "DebugSpew" "no"

    /**
    * If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
    * This can prevent malicious users from impersonating admins with stolen Steam apptickets.
    * If Steam is down, admins will not be authenticated until Steam comes back up.
    * This option increases the security of your server, but is still experimental.
    */
     
  6. Tonki_Ton

    Tonki_Ton

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    Блин, что же делать, нету....
    О, а как насчет того что бы дописать самому ? ту хард ?
     
    kleuser и Крутой) нравится это.
  7. 7737grrgrr

    7737grrgrr Read Only

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    я уже за долбался искать чтоб эти плагины заработали
     
  8. MrDantesoff

    MrDantesoff Дядя Миша *

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    Вложения:

    • core.cfg
      Размер файла:
      742 байт
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      14
  9. 7737grrgrr

    7737grrgrr Read Only

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    Последнее редактирование: 9 окт 2016