Ошибка с tchar.h при компилировании...

Тема в разделе "Программирование / Скриптинг", создана пользователем l.st, 4 мар 2016.

  1. l.st

    l.st

    Сообщения:
    112
    Симпатии:
    15
    Всем привет!
    При компилировании плагина под MM:S влетает ошибка:
    /hlsdk/public/tier0/wchartypes.h:76:19: fatal error: tchar.h: No such file or directory

    Не могу понять, откуда взять этот файл tchar.h... Чувствую, чего-то не хватает, но всё, вроде бы, установлено. Ось CentOS.
     
  2. SourceSamil

    SourceSamil

    Сообщения:
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    В гугле по-первому запросу выдает, что это и где взять.
     
  3. gibs

    gibs Фитиль народного волненья

    Сообщения:
    540
    Симпатии:
    137
    tchar.h - это просто набор макросов, который, кстати, написан микрософтом. В линуксе его нету. К тому же посмотрел откуда ошибка.
    Код:
    #if defined( POSIX )
    #define _tcsstr strstr
    #define _tcsicmp stricmp
    #define _tcscmp strcmp
    #define _tcscpy strcpy
    #define _tcsncpy strncpy
    #define _tcsrchr strrchr
    #define _tcslen strlen
    #define _tfopen fopen
    #define _stprintf sprintf
    #define _ftprintf fprintf
    #define _vsntprintf _vsnprintf
    #define _tprintf printf
    #define _sntprintf _snprintf
    #define _T(s) s
    #else
    #include <tchar.h>
    #endif
    Отсюда вопрос чем ты компилил и как. Выложи проект. Или мейкфайл
     
  4. l.st

    l.st

    Сообщения:
    112
    Симпатии:
    15
    С этим разобрался. Неправильно ENGINE был указан.
    Я компилил qcache_mm с этих исходников Metamod Query Cache - AlliedModders, только вот беда, плагин компилится, а в игре _ZdlPv.
    --- Добавлено позже ---
    Код:
    # (C)2004-2010 Metamod:Source Development Team
    # Makefile written by David "BAILOPAN" Anderson
    
    ###########################################
    ### EDIT THESE PATHS FOR YOUR OWN SETUP ###
    ###########################################
    
    HL2SDK_ORIG = ../../hl2sdk
    HL2SDK_OB = ../../hl2sdk-ob
    HL2SDK_CSS = ../../hl2sdk-css
    HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
    HL2SDK_L4D = ../../hl2sdk-l4d
    HL2SDK_L4D2 = ../../hl2sdk-l4d2
    HL2SDK_CSGO = /opt/hlsdk
    MMSOURCE19 = /opt/metamod-source-master
    
    #####################################
    ### EDIT BELOW FOR OTHER PROJECTS ###
    #####################################
    
    PROJECT = qcache_mm
    OBJECTS = stub_mm.cpp Deture.cpp MemoryMng.cpp
    
    ##############################################
    ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
    ##############################################
    
    OPT_FLAGS = -O3 -funroll-loops -pipe -std=c++11
    GCC4_FLAGS = -fvisibility=hidden -fvisibility-inlines-hidden
    DEBUG_FLAGS = -g -ggdb3 -D_DEBUG
    CPP = gcc
    CPP_OSX = clang
    
    ##########################
    ### SDK CONFIGURATIONS ###
    ##########################
    
    override ENGSET = false
    
    # Check for valid list of engines
    ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
        override ENGSET = true
    endif
    
    ifeq "$(ENGINE)" "original"
        HL2SDK = $(HL2SDK_ORIG)
        CFLAGS += -DSOURCE_ENGINE=1
    endif
    ifeq "$(ENGINE)" "orangebox"
        HL2SDK = $(HL2SDK_OB)
        CFLAGS += -DSOURCE_ENGINE=3
    endif
    ifeq "$(ENGINE)" "css"
        HL2SDK = $(HL2SDK_CSS)
        CFLAGS += -DSOURCE_ENGINE=6
    endif
    ifeq "$(ENGINE)" "orangeboxvalve"
        HL2SDK = $(HL2SDK_OB_VALVE)
        CFLAGS += -DSOURCE_ENGINE=7
    endif
    ifeq "$(ENGINE)" "left4dead"
        HL2SDK = $(HL2SDK_L4D)
        CFLAGS += -DSOURCE_ENGINE=8
    endif
    ifeq "$(ENGINE)" "left4dead2"
        HL2SDK = $(HL2SDK_L4D2)
        CFLAGS += -DSOURCE_ENGINE=9
    endif
    ifeq "$(ENGINE)" "csgo"
        HL2SDK = $(HL2SDK_CSGO)
        CFLAGS += -DSOURCE_ENGINE=12
    endif
    
    HL2PUB = $(HL2SDK)/public
    
    ifeq "$(ENGINE)" "original"
        INCLUDE += -I$(HL2SDK)/public/dlls
        METAMOD = $(MMSOURCE19)/core-legacy
    else
        INCLUDE += -I$(HL2SDK)/public/game/server
        METAMOD = $(MMSOURCE19)/core
    endif
    
    OS := $(shell uname -s)
    
    ifeq "$(OS)" "Darwin"
        LIB_EXT = dylib
        HL2LIB = $(HL2SDK)/lib/mac
    else
        LIB_EXT = so
        ifeq "$(ENGINE)" "original"
            HL2LIB = $(HL2SDK)/linux_sdk
        else
            HL2LIB = $(HL2SDK)/lib/linux
        endif
    endif
    
    # if ENGINE is original or OB
    ifneq (,$(filter original orangebox,$(ENGINE)))
        LIB_SUFFIX = _i486.$(LIB_EXT)
    else
        LIB_PREFIX = lib
        ifneq (,$(filter orangeboxvalve css left4dead2,$(ENGINE)))
            ifneq "$(OS)" "Darwin"
                LIB_SUFFIX = _srv.$(LIB_EXT)
            else
                LIB_SUFFIX = .$(LIB_EXT)
            endif
        else
            LIB_SUFFIX = .$(LIB_EXT)
        endif
    endif
    
    CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
        -DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
        -DSE_PORTAL2=11 -DSE_CSGO=12
    
    LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
    
    ifeq "$(ENGINE)" "csgo"
        LINK += $(HL2LIB)/interfaces_i486.a
    endif
    
    INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
        -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook
    
    ################################################
    ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
    ################################################
    
    BINARY = $(PROJECT).$(LIB_EXT)
    
    ifeq "$(DEBUG)" "true"
        BIN_DIR = Debug.$(ENGINE)
        CFLAGS += $(DEBUG_FLAGS)
    else
        BIN_DIR = Release.$(ENGINE)
        CFLAGS += $(OPT_FLAGS)
    endif
    
    
    ifeq "$(OS)" "Darwin"
        CPP = $(CPP_OSX)
        LIB_EXT = dylib
        CFLAGS += -DOSX -D_OSX
        LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
    else
        LIB_EXT = so
        CFLAGS += -D_LINUX
        LINK += -shared
    endif
    
    IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
    
    ifeq "$(IS_CLANG)" "1"
        CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
        CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
    else
        CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
        CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
    endif
    
    CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \
        -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \
        -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Wno-non-virtual-dtor -Wno-overloaded-virtual \
        -Werror -fPIC -fno-exceptions -fno-rtti -msse -m32 -fno-strict-aliasing
    
    # Clang || GCC >= 4
    ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
        CFLAGS += $(GCC4_FLAGS)
    endif
    
    # Clang >= 3 || GCC >= 4.7
    ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
        CFLAGS += -Wno-delete-non-virtual-dtor
    endif
    
    # OS is Linux and not using clang
    ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
        LINK += -static-libgcc
    endif
    
    OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
    
    $(BIN_DIR)/%.o: %.cpp
        $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
    
    all: check
        mkdir -p $(BIN_DIR)
        ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
        ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
        $(MAKE) -f Makefile stub_mm
       
    check:
        if [ "$(ENGSET)" = "false" ]; then \
            echo "You must supply one of the following values for ENGINE:"; \
            echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
            exit 1; \
        fi
    
    stub_mm: check $(OBJ_BIN)
        $(CPP) $(INCLUDE) -m32 $(OBJ_BIN) $(LINK) -ldl -lm -o $(BIN_DIR)/$(BINARY)
    
    default: all
    
    clean: check
        rm -rf $(BIN_DIR)/*.o
        rm -rf $(BIN_DIR)/$(BINARY)
    
    
    Код:
    # (C)2004-2010 Metamod:Source Development Team
    # Makefile written by David "BAILOPAN" Anderson
    
    ###########################################
    ### EDIT THESE PATHS FOR YOUR OWN SETUP ###
    ###########################################
    
    HL2SDK_ORIG = ../../hl2sdk
    HL2SDK_OB = ../../hl2sdk-ob
    HL2SDK_CSS = ../../hl2sdk-css
    HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
    HL2SDK_L4D = ../../hl2sdk-l4d
    HL2SDK_L4D2 = ../../hl2sdk-l4d2
    HL2SDK_CSGO = /opt/hlsdk
    MMSOURCE19 = /opt/metamod-source-master
    
    #####################################
    ### EDIT BELOW FOR OTHER PROJECTS ###
    #####################################
    
    PROJECT = qcache_mm
    OBJECTS = stub_mm.cpp Deture.cpp MemoryMng.cpp
    
    ##############################################
    ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
    ##############################################
    
    OPT_FLAGS = -O3 -funroll-loops -pipe -std=c++11
    GCC4_FLAGS = -fvisibility=hidden -fvisibility-inlines-hidden
    DEBUG_FLAGS = -g -ggdb3 -D_DEBUG
    CPP = gcc
    CPP_OSX = clang
    
    ##########################
    ### SDK CONFIGURATIONS ###
    ##########################
    
    override ENGSET = false
    
    # Check for valid list of engines
    ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
        override ENGSET = true
    endif
    
    ifeq "$(ENGINE)" "original"
        HL2SDK = $(HL2SDK_ORIG)
        CFLAGS += -DSOURCE_ENGINE=1
    endif
    ifeq "$(ENGINE)" "orangebox"
        HL2SDK = $(HL2SDK_OB)
        CFLAGS += -DSOURCE_ENGINE=3
    endif
    ifeq "$(ENGINE)" "css"
        HL2SDK = $(HL2SDK_CSS)
        CFLAGS += -DSOURCE_ENGINE=6
    endif
    ifeq "$(ENGINE)" "orangeboxvalve"
        HL2SDK = $(HL2SDK_OB_VALVE)
        CFLAGS += -DSOURCE_ENGINE=7
    endif
    ifeq "$(ENGINE)" "left4dead"
        HL2SDK = $(HL2SDK_L4D)
        CFLAGS += -DSOURCE_ENGINE=8
    endif
    ifeq "$(ENGINE)" "left4dead2"
        HL2SDK = $(HL2SDK_L4D2)
        CFLAGS += -DSOURCE_ENGINE=9
    endif
    ifeq "$(ENGINE)" "csgo"
        HL2SDK = $(HL2SDK_CSGO)
        CFLAGS += -DSOURCE_ENGINE=12
    endif
    
    HL2PUB = $(HL2SDK)/public
    
    ifeq "$(ENGINE)" "original"
        INCLUDE += -I$(HL2SDK)/public/dlls
        METAMOD = $(MMSOURCE19)/core-legacy
    else
        INCLUDE += -I$(HL2SDK)/public/game/server
        METAMOD = $(MMSOURCE19)/core
    endif
    
    OS := $(shell uname -s)
    
    ifeq "$(OS)" "Darwin"
        LIB_EXT = dylib
        HL2LIB = $(HL2SDK)/lib/mac
    else
        LIB_EXT = so
        ifeq "$(ENGINE)" "original"
            HL2LIB = $(HL2SDK)/linux_sdk
        else
            HL2LIB = $(HL2SDK)/lib/linux
        endif
    endif
    
    # if ENGINE is original or OB
    ifneq (,$(filter original orangebox,$(ENGINE)))
        LIB_SUFFIX = _i486.$(LIB_EXT)
    else
        LIB_PREFIX = lib
        ifneq (,$(filter orangeboxvalve css left4dead2,$(ENGINE)))
            ifneq "$(OS)" "Darwin"
                LIB_SUFFIX = _srv.$(LIB_EXT)
            else
                LIB_SUFFIX = .$(LIB_EXT)
            endif
        else
            LIB_SUFFIX = .$(LIB_EXT)
        endif
    endif
    
    CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
        -DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
        -DSE_PORTAL2=11 -DSE_CSGO=12
    
    LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
    
    ifeq "$(ENGINE)" "csgo"
        LINK += $(HL2LIB)/interfaces_i486.a
    endif
    
    INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
        -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I. -I$(METAMOD) -I$(METAMOD)/sourcehook
    
    ################################################
    ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
    ################################################
    
    BINARY = $(PROJECT).$(LIB_EXT)
    
    ifeq "$(DEBUG)" "true"
        BIN_DIR = Debug.$(ENGINE)
        CFLAGS += $(DEBUG_FLAGS)
    else
        BIN_DIR = Release.$(ENGINE)
        CFLAGS += $(OPT_FLAGS)
    endif
    
    
    ifeq "$(OS)" "Darwin"
        CPP = $(CPP_OSX)
        LIB_EXT = dylib
        CFLAGS += -DOSX -D_OSX
        LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
    else
        LIB_EXT = so
        CFLAGS += -D_LINUX
        LINK += -shared
    endif
    
    IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
    
    ifeq "$(IS_CLANG)" "1"
        CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
        CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
    else
        CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
        CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
    endif
    
    CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp \
        -Dstrnicmp=strncasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca \
        -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Wno-non-virtual-dtor -Wno-overloaded-virtual \
        -Werror -fPIC -fno-exceptions -fno-rtti -msse -m32 -fno-strict-aliasing
    
    # Clang || GCC >= 4
    ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
        CFLAGS += $(GCC4_FLAGS)
    endif
    
    # Clang >= 3 || GCC >= 4.7
    ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
        CFLAGS += -Wno-delete-non-virtual-dtor
    endif
    
    # OS is Linux and not using clang
    ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
        LINK += -static-libgcc
    endif
    
    OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
    
    $(BIN_DIR)/%.o: %.cpp
        $(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
    
    all: check
        mkdir -p $(BIN_DIR)
        ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
        ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
        $(MAKE) -f Makefile stub_mm
       
    check:
        if [ "$(ENGSET)" = "false" ]; then \
            echo "You must supply one of the following values for ENGINE:"; \
            echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
            exit 1; \
        fi
    
    stub_mm: check $(OBJ_BIN)
        $(CPP) $(INCLUDE) -m32 $(OBJ_BIN) $(LINK) -ldl -lm -o $(BIN_DIR)/$(BINARY)
    
    default: all
    
    clean: check
        rm -rf $(BIN_DIR)/*.o
        rm -rf $(BIN_DIR)/$(BINARY)
    
    
    --- Добавлено позже ---
    А, вообще всё компилируется, даже sample плагин из исходников метамода, но в игре _ZdlPv...
     
  5. gibs

    gibs Фитиль народного волненья

    Сообщения:
    540
    Симпатии:
    137
    Ну вроде всё норм. Единственное, добавь в линковку -lstdc++, это уберёт твою ошибку.
     
    l.st нравится это.