Подскажите с выбором и настройкой режимов игры под МГ сервер

Тема в разделе "Counter-Strike: Global Offensive", создана пользователем iExSoul, 20 апр 2016.

  1. iExSoul

    iExSoul

    Сообщения:
    5
    Симпатии:
    0
    У меня проблема с настройкой мини гейм сервера, не знаю какой выбрать режим игры и как его настроить. Например: выбираю режим кастом и у меня нету гранат на картах, выбираю классик не показывает кол-во денег, свапает команды через некоторое кол-во раундов, больше 10 игроков не могут зайти, сохраняются оружия после завершения раунда(например на карте mg_bhop_battle). Помоги пожалуйста, не могу понять что с этим делать).
     
  2. Tonki_Ton

    Tonki_Ton

    Сообщения:
    317
    Симпатии:
    31
    Конфиг под мг


    Код:
    bot_autodifficulty_threshold_high                    0.0    // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
    bot_autodifficulty_threshold_low                    -2.0    // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
    bot_chatter                                            normal
    bot_defer_to_human_goals                            1
    bot_defer_to_human_items                            1
    bot_quota                                                                                  0
    bot_quota_mode                                        fill
    bot_controllable                                                                          0
    bots 1
    fps_max                                                                                     0
    cash_player_bomb_defused                            200
    cash_player_bomb_planted                            200
    cash_player_damage_hostage                            -30
    cash_player_interact_with_hostage                    300
    cash_player_killed_enemy_default                    200
    cash_player_killed_enemy_factor                        0.5
    cash_player_killed_hostage                            -1000
    cash_player_killed_teammate                            -300
    cash_player_rescued_hostage                            1000
    cash_team_elimination_bomb_map                        2700
    cash_team_elimination_hostage_map_t                    2000
    cash_team_elimination_hostage_map_ct                2300
    cash_team_hostage_alive                                0
    cash_team_hostage_interaction                        500
    cash_team_loser_bonus                                2400
    cash_team_loser_bonus_consecutive_rounds            0
    cash_team_planted_bomb_but_defused                    200
    cash_team_rescued_hostage                            0
    cash_team_terrorist_win_bomb                        2700
    cash_team_win_by_defusing_bomb                        2700
    cash_team_win_by_hostage_rescue                        3000
    cash_team_win_by_time_running_out_hostage            2000
    cash_team_win_by_time_running_out_bomb                2700
    ff_damage_reduction_bullets                            0
    ff_damage_reduction_grenade                            0
    ff_damage_reduction_grenade_self                    0
    ff_damage_reduction_other                            0
    mp_afterroundmoney                                    0
    mp_buytime                                            60
    mp_buy_anywhere                                        0
    mp_buy_during_immunity                                0
    mp_death_drop_defuser                                2   
    mp_death_drop_grenade                                1            // 0=none, 1=best, 2=current or best
    mp_death_drop_gun                                        1        // 0=none, 1=best, 2=current or best
    mp_defuser_allocation                                2            // 0=none, 1=random, 2=everyone
    mp_force_pick_time                                    15
    mp_forcecamera                                        0            // Set to 1 for team only spectating.
    mp_free_armor                                        1           
    mp_freezetime                                        2
    mp_limitteams                                                                             0
    mp_autoteambalance                                                           0
    mp_friendlyfire                                        1
    mp_win_panel_display_time                            3
    mp_ggprogressive_round_restart_delay                15
    mp_round_restart_delay 5
    mp_ggtr_bomb_defuse_bonus                            1
    mp_backup_round_file                                                 0
    mp_backup_round_file_last                                                   0
    mp_backup_round_file_pattern                                              0
    mp_ggtr_bomb_detonation_bonus                        1
    mp_ggtr_bomb_pts_for_flash                            4
    mp_ggtr_bomb_pts_for_he                                3
    mp_spectators_max                                                             10
    mp_ggtr_bomb_pts_for_molotov                        5
    mp_ggtr_bomb_pts_for_upgrade                        2
    mp_ggtr_bomb_respawn_delay                            0
    mp_idledealmethod                                                                      1
    mp_ggtr_end_round_kill_bonus                        1
    mp_ggtr_halftime_delay                                0.0
    mp_ggtr_last_weapon_kill_ends_half                    0
    mp_respawn_immunitytime                                0
    mp_halftime                                            0
    mp_match_can_clinch                                    1            // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
    mp_maxmoney                                            16000
    mp_maxrounds                                        0
    mp_endmatch_votenextmap                                                   0
    mp_molotovusedelay                                    0
    mp_playercashawards                                    1
    mp_roundtime                                        40
    mp_roundtime_hostage                                40
    mp_roundtime_defuse                                    40
    mp_solid_teammates                                    0
    mp_startmoney                                        3200
    mp_teamcashawards                                    1
    mp_timelimit                                        40
    mp_warmuptime                                        5
    mp_weapons_allow_zeus                                1
    mp_autokick                                                                               0
    spec_freeze_panel_extended_time                        0
    spec_freeze_time                                    5.0
    sv_allow_votes                                        0        // Voting allowed in this mode
    sv_alltalk                                            1
    sv_arms_race_vote_to_restart_disallowed_after        0
    sv_airaccelerate                                                                           999999999
    sv_maxvelocity                                                                    10000
    sv_allowdownload                                                               1   
    sv_allowupload                                                                   1
    sv_cheats                                                                                   0
    sv_gravity                                                                          770
    sv_maxspeed                                                                              320
    sv_staminajumpcost                                                             0
    sv_staminalandcost                                                              0
    sv_disable_immunity_alpha 1
    sv_deadtalk                                            1
    sv_ignoregrenaderadio                                1
    tv_delay                                            0
    mp_warmup_pausetimer                                0
    mp_autoteambalance                                                           0
    mp_limitteams                                                                    24
    mp_endmatch_votenextleveltime                                                    5
    mp_halftime_pausetimer                                0
    mp_randomspawn                                        0
    mp_randomspawn_los                                    0
    sv_infinite_ammo                                    0
    ammo_grenade_limit_flashbang                        2
    ammo_grenade_limit_total                            6
    //
    //
    mp_weapons_allow_map_placed                            1
    mp_weapons_glow_on_ground                            0
    mp_display_kill_assists                                0
    mp_respawn_on_death_t                                0
    mp_respawn_on_death_ct                                0
    mp_ct_default_melee                                    weapon_knife
    mp_ct_default_primary                                ""
    mp_t_default_melee                                    weapon_knife
    mp_t_default_primary                                ""
    mp_default_team_winner_no_objective                    -1        // 2 == CTs, 3 == Ts
    --- Добавлено позже ---
    Остальное плагины