Update Released for CSS, DDS, HL DM:S, HL2:DM, and Source SDK 2013 Dedicated Server 05-02-2016

Тема в разделе "Новости", создана пользователем MFS, 5 фев 2016.

От MFS 5 фев 2016 в 12:53
  1. MFS

    MFS

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    Update Released for CSS, DDS, HL DM:S, HL2:DM, and Source SDK 2013 Dedicated Server

    Кратко:
    - фикс файловой системы
    - фикс воспроизведения mp3, убраны случайные фризы
    - фикс для OS X в части ограничения качества текстур для клиентов
    - фикс карт со статистическим освещением пропсов, приводившим к краху клиентов со средними и низкими настройками текстур
    - исправлена загрузка team.inf из папки SDK mods
    - фикс для серверов CSS, приводивший к краху сервера при 64 игроках+SourceTV
    - фиксы для HL2:DM

    Product Update - Valve

    A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below.

    • Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
    • Fixed mp3 sounds causing occasional hitching and framerate stuttering
    • Fixed OS X players being limited to medium texture quality
    • Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality
    • [SDK] Fixed steam.inf not being loaded from the base directory for SDK mods
    • [CS:S] Fixed server crash when running with 64 players plus SourceTV

    The following fixes were already included in the previous update for Half-Life 2: Deathmatch:
    • Fixed ent_teleport causing a crash when issued by the server
    • Fixed buildcubemaps command not working for maps that already have cubemaps embedded
    • Fixed -buildcubemaps command line option generating black non-HDR cubemaps
     

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Тема в разделе "Новости", создана пользователем MFS, 5 фев 2016.