Warmod и обновление

Тема в разделе "Counter-Strike: Global Offensive", создана пользователем meptbblk, 3 сен 2013.

  1. meptbblk

    meptbblk

    Сообщения:
    33
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    Добрый день, сегодня сервер запросил Update and restart. После чего перестал грузиться warmod.
    sm plugins list
    sm plugins list
    [SM] Listing 21 plugins:
    01 "Client Preferences" (1.6.0-dev+4116) by AlliedModders LLC
    02 "Admin Help" (1.6.0-dev+4116) by AlliedModders LLC
    03 "Basic Ban Commands" (1.6.0-dev+4116) by AlliedModders LLC
    04 "Basic Comm Control" (1.6.0-dev+4116) by AlliedModders LLC
    05 "Plugin Autoupdater" (1.5) by MikeJS
    06 "Admin File Reader" (1.6.0-dev+4116) by AlliedModders LLC
    07 "Extra Cash" (0.2) by Peoples Army
    08 "Reserved Slots" (1.6.0-dev+4116) by AlliedModders LLC
    09 "Basic Votes" (1.6.0-dev+4116) by AlliedModders LLC
    10 "Nextmap" (1.6.0-dev+4116) by AlliedModders LLC
    11 "Basic Commands" (1.6.0-dev+4116) by AlliedModders LLC
    12 "Fun Votes" (1.6.0-dev+4116) by AlliedModders LLC
    13 "Basic Chat" (1.6.0-dev+4116) by AlliedModders LLC
    14 "Player Commands" (1.6.0-dev+4116) by AlliedModders LLC
    15 "Fun Commands" (1.6.0-dev+4116) by AlliedModders LLC
    16 "Basic Info Triggers" (1.6.0-dev+4116) by AlliedModders LLC
    17 "Admin Menu" (1.6.0-dev+4116) by AlliedModders LLC
    18 "Anti-Flood" (1.6.0-dev+4116) by AlliedModders LLC
    19 "Sound Commands" (1.6.0-dev+4116) by AlliedModders LLC
    20 "Spec" (1.0) by pRED*
    21 <Bad Load> warmod.smx

    При попытке загрузить его вручную выдаёт ошибку
    sm plugins load warmod.smx
    [SM] Plugin warmod.smx failed to load: Possible malware or illegal plugin detected and blocked.
    Последние снапшоты SM MM и последняя версия WM OS Linux
    Поискав в интернете нашел, что эту защиту можно отключить, но как так и не нашел. Или есть другие варианты?
     
  2. HooLIGUN

    HooLIGUN

    Сообщения:
    748
    Симпатии:
    126
    В core.cfg
    "BlockBadPlugins" "no"

    /**
    * This file is used to set various options that are important to SourceMod's core.
    * If this file is missing or an option in this file is missing, then the default values will be used.
    */
    "Core"
    {
    /**
    * This option determines if SourceMod logging is enabled.
    *
    * "on" - Logging is enabled (default)
    * "off" - Logging is disabled
    */
    "Logging" "on"

    /**
    * This option determines how SourceMod logging should be handled.
    *
    * "daily" - New log file is created for each day (default)
    * "map" - New log file is created for each map change
    * "game" - Use game's log files
    */
    "LogMode" "daily"

    /**
    * Language that multilingual enabled plugins and extensions will use to print messages.
    * Only languages listed in languages.cfg are valid.
    *
    * The default value is "en"
    */
    "ServerLang" "ru"

    /**
    * String to use as the public chat trigger. Set an empty string to disable.
    */
    "PublicChatTrigger" "!"

    /**
    * String to use as the silent chat trigger. Set an empty string to disable.
    */
    "SilentChatTrigger" "/"

    /**
    * If a say command is a silent chat trigger, and is used by an admin,
    * but it does not evaluate to an actual command, it will be displayed
    * publicly. This setting allows you to suppress accidental typings.
    *
    * The default value is "no". A value of "yes" will supress.
    */
    "SilentFailSuppress" "no"

    /**
    * Password setinfo key that clients must set. You must change this in order for
    * passwords to work, for security reasons.
    */
    "PassInfoVar" "_password"

    /**
    * Specifies the sound that gets played when an item is selected from a menu.
    */
    "MenuItemSound" "buttons/button14.wav"

    /**
    * Specifies the sound that gets played when an "Exit" button is selected
    * from a menu.
    */
    "MenuExitSound" "buttons/combine_button7.wav"

    /**
    * Specifies the sound that gets played when an "Exit Back" button is selected
    * from a menu. This is the special "Back" button that is intended to roll back
    * to a previous menu.
    */
    "MenuExitBackSound" "buttons/combine_button7.wav"

    /**
    * Enables or disables whether SourceMod reads a client's cl_language cvar to set
    * their language for server-side phrase translation.
    *
    * "on" - Translate using the client's language (default)
    * "off" - Translate using default server's language
    */
    "AllowClLanguageVar" "On"

    /**
    * Enables or Disables SourceMod's automatic gamedata updating.
    *
    * The default value is "no". A value of "yes" will block the Auto Updater.
    */
    "DisableAutoUpdate" "no"

    /**
    * If set to yes, a successful gamedata update will attempt to restart SourceMod.
    * SourceMod is unloaded and reloaded, and the map is changed to the current map.
    * Since gamedata updates occur when the server loads, impact should be minimal.
    * But to be safe, this option is disabled by default.
    */
    "ForceRestartAfterUpdate" "no"

    /**
    * URL to use for retrieving update information.
    * SSL is not yet supported.
    */
    "AutoUpdateURL" "http://update.sourcemod.net/update/"

    /**
    * Whether to show debug spew.
    * Currently this will log details about the gamedata updating process.
    */
    "DebugSpew" "no"

    /**
    * If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
    * This can prevent malicious users from impersonating admins with stolen Steam apptickets.
    * If Steam is down, admins will not be authenticated until Steam comes back up.
    * This option increases the security of your server, but is still experimental.
    */
    "SteamAuthstringValidation" "no"

    /**
    * Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
    * It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
    * allow anyone to delete files on the server, gain full rcon control, etc.
    *
    * "yes" - Block malware or illegal plugins from loading (default)
    * "no" - Warn about malware or illegal plugins loading
    */
    "BlockBadPlugins" "no"
    }

    Добавлено через 5 минут
    Странно,и правда,вармод для cs:go заблокирован разработчиками...
    Кто нибудь в курсе на счет причины блокировки
    /addons/sourcemod/gamedata/core.games/blacklist.plugins.txt
     
    Последнее редактирование: 3 сен 2013
    meptbblk нравится это.
  3. meptbblk

    meptbblk

    Сообщения:
    33
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    1
    "BlockBadPlugins" "no" не помогло ...
     
  4. wanted241

    wanted241 Real-Gamer.Ru

    Сообщения:
    783
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    355
    Рестарт сервера делал после смены значений?
     
  5. meptbblk

    meptbblk

    Сообщения:
    33
    Симпатии:
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    Да , делал. Проблема решилась удалением строки с wm из blacklist.plugins.txt. Всем спасибо.