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MyJailbreak (командир, дни, меню & ещё) [Beta 9.0]

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MyJailBreak - является переписанным Franugs Special Jailbreak , слияние eccas, ESK0s & zipcores Jailbreak warden и многих других плагинов.


Включены такие плагины как:
  • Командир - Возможности;
  • Установить/Стать командиром, голосование за увольнение командира, модель, иконка, открытие камер, выбор оружия, продления раунда, наручники, лазерный указатель, рисование, установка маркера, викторина, игровые дни, отсчёт, огонь по своим, ноблок, мут.
  • Запросы - Возможности;
  • Запросы Т, отказ от игры, запрос Капитуляции, исцеление или повтор, жалоба на фрикилл.
  • Правило Последнего Охранника - Когда активируется Правило Последнего КТ, последний КТ получает много(зависит от кол-во живых Т) ХП и все террористы бунтуют.
  • Меню - Игровое меню для Т, КТ, командира & админа
  • Оружие - Оружейное меню для КТ&/или Т(во время игровых раундов)
  • Тэги игроков - Добавляет игрокам тэги Т, Т.Админ, КТ, КТ.Админ, КМД.КМД.Админ в чат &/или статистику
  • Баланс - Менеджер соотношения команд и система очереди для заключённых, чтобы войти за охрану
  • ХУД - Игровой ХУД для вывода игровой информации
  • Игровые дни - голосование/установка игровых дней в следующем раунде с КД, звуками & оверлееми
  1. Война - КТ против Т, командный ДМ
  2. Свобода всем - ДМ
  3. Зомби - КТ(зомби) против Т(людей), урезанная zombiereloaded
  4. НоСкоп - НоуСкоп ДМ с маленькой гравитацией & выбранной или рандомной винтовкой(скар,авп и т.д.)
  5. Битва на гранатах - Гранатовый ДМ с маленький гравитацией
  6. Прятки в темноте - CT(Ищут) против T(Прячутся), как будто hideNseek
  7. Поймать и заморозить - КТ должны поймать всех Т(заморозить)
  8. Охота на уток - КТ(Охотники) с новами(дробовики) против Т(утками с видом от 3 лица) с гранатами
  9. Суицидник с бомбой - Т должны взорвать бомбы, убив себя и КТ
  10. Пьяный - ДМ с плохими условиями
  11. День Урона(Наноси урон) - Нанести как можно больше урона оппонентам. Побеждает команда, которая нанесла больше всего урона.
  12. Зевс - ДМ с зевсом. При каждом новом убийстве получение нового зевса.
  13. Олимпийский огонь - Случайных игрок подожжён. Он будет гореть, пока не передаст огонь кому-то другому.
  14. Ковбой - ДМ с револьверами или беретами.
  15. Ножи - ДМ на ножах с различной конфигурацией. Гравитация, вид от 3 лица, коньками.
  16. Фридей - Автоматический фридей на первом раунде &/или когда нету КТ
Особенности:
  • SourcePawn Transitional Syntax 1.7
  • Многоязычная поддержка
  • Пользовательские команды !mycommand
  • Пользовательские тэги [MyJB.tag]
  • Цвета
  • Звуки & Оверлеи
  • Система флагов - даёт возможность использовать некоторые функции только admin/VIP
  • Нативы & Форварды от original warden plugins , чтобы сохранить совместимость
  • Template (Шаблон) сделать свой собственный Eventday
  • Small tutorial(Маленький урок) как сделать свои собственные оверлеи или иконы
  • Некоторые другие "прикольные" штуки
Требования
Рекомендованные плагины:
Требуемые плагины:

myjailbreak.inc

PHP:
/*********************************************************
* Set the name of the planned/running Event Day
*
* @param name The name of the Event Day
* @NoReturn
*********************************************************/
native void SetEventDayName(const char[] name);


/*********************************************************
* Get the name of the planned/running Event Day
*
*
* @Return The name of the Event Day
*********************************************************/
native void GetEventDayName(char[] name);


/*********************************************************
* Set Boolean Event Day is running
*
* @param status Boolean is running (true = running)
* @NoReturn
*********************************************************/
native void SetEventDayRunning(bool status);


/*********************************************************
* Check bool Event Day is running
*
*
* @Return true on running, false if not
*********************************************************/
native bool IsEventDayRunning();


/*********************************************************
* Set Boolean Event Day is planned
*
* @param status Boolean is planned (true = running)
* @NoReturn
*********************************************************/
native void SetEventDayPlanned(bool status);


/*********************************************************
* Check bool Event Day is planned
*
*
* @Return true on planned, false if not
*********************************************************/
native bool IsEventDayPlanned();


/*********************************************************
* Set Boolean Last Guard Rule is active
*
* @param status Boolean is active (true = active)
* @NoReturn
*********************************************************/
native void SetLastGuardRule(bool status);


/*********************************************************
* Check bool Last Guard Rule is active
*
*
* @Return true on active, false if not
*********************************************************/
native bool IsLastGuardRule();


/*********************************************************
* Check bool is logging active
*
*
* @Return true on active, false if not
*********************************************************/
native bool ActiveLogging();


/*********************************************************
* Set map fog
*
*
* @noreturn
*********************************************************/
native void FogOn();


/*********************************************************
* Remove a map fog
*
*
* @noreturn
*********************************************************/
native void FogOff();


/*********************************************************
* Set client Beacon
*
*
* @noreturn
*********************************************************/
native void BeaconOn(int client, float interval);


/*********************************************************
* Remove client Beacon (auto remove on mapend/playerdeath/roundend)
*
*
* @noreturn
*********************************************************/
native void BeaconOff(int client);
warden.inc
PHP:
/*********************************************************
* Called when a new warden was created
* By player, admin, randomchoose...
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenCreated(int client);


/*********************************************************
* Called when a client become new warden
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenCreatedByUser(int client);


/*********************************************************
* Called when a admin set a new warden
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenCreatedByAdmin(int client);


/*********************************************************
* Called everytime the warden position become free.
* On wardens dead, disconnect, removed...
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenRemoved(int client);


/*********************************************************
* Called when a the warden was removed by an admin
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenRemovedByAdmin(int client);


/*********************************************************
* Called when a the warden retire hisself
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenRemovedBySelf(int client);


/*********************************************************
* Called when a the warden disconnect
*
* @param client The client who disconnected
* @NoReturn
*********************************************************/
forward void warden_OnWardenDisconnected(int client);


/*********************************************************
* Called when a the warden dies
*
* @param client The client who was warden
* @NoReturn
*********************************************************/
forward void warden_OnWardenDeath(int client);




/*********************************************************
* Checks if any warden exist
*
*
* @true on match , false if not
*********************************************************/
native warden_exist();


/*********************************************************
* returns if client is warden
*
* @param client The client to run the check on
* @true on match, false if not
*********************************************************/
native warden_iswarden(client);


/*********************************************************
* Set a client as warden
*
* @param client The client to set as warden
* @NoReturn
*********************************************************/
native warden_set(client);


/*********************************************************
* Removes the current warden if he exists
*
* @param client The warden client to remove
* @NoReturn
*********************************************************/
native warden_remove(client);


/*********************************************************
* get the current warden if he exists
*
*
* @Return Client Index of warden
*********************************************************/
native warden_get();


/*********************************************************
* get the last warden if he exist
*
*
* @Return Client Index of last warden
*********************************************************/
native warden_getlast();



/*********************************************************
* Checks if any Deputy exist
*
*
* @true on match , false if not
*********************************************************/
native warden_deputy_exist();


/*********************************************************
* returns if client is Deputy
*
* @param client The client to run the check on
* @true on match, false if not
*********************************************************/
native warden_deputy_isdeputy(client);


/*********************************************************
* Set a client as Deputy
*
* @param client The client to set as Deputy
* @NoReturn
*********************************************************/
native warden_deputy_set(client);


/*********************************************************
* Removes the current Deputy if he exists
*
* @param client The Deputy client to remove
* @NoReturn
*********************************************************/
native warden_deputy_remove(client);


/*********************************************************
* get the current Deputy if he exists
*
*
* @Return Client index of deputy
*********************************************************/
native warden_deputy_get();


/*********************************************************
* get the last deputy if he exists
*
*
* @Return Client Index of last deputy
*********************************************************/
native warden_deputy_getlast();
Команды
Командир
Этот плагин позволяет игрокам взять контроль над всей тюрьмой, будучи Командиром/Надзирателем
Чат, худ и звуки
Chat, hud & sound уведомления о взятии КМД/увольнении. Голосование за изгнание КМД(!menu). Раскрашевание КМД и выбор цвета. Выбор модели командира и иконы над головой игроков. Открытие и закрытие камеры & автоматическое открытие. Отключение террористу микрофона на определённое время или до конца раунда. Продление раунда. Предотвращение подбрасывания оружия - КТ могут выкинуть оружие только в начале раунда без получения урона & жалоб командиру. Использования зевса как наручников и передвижение аррестованых Т над землёй. Аррестованый Т имеет шанс выбраться, используя закрепку, чтобы взломать наручники. Лазерный указатель & рисование(LaZzZers) с меню, для выбора цвета. Командир может дать Т возможность рисовать. Набор различных отсчётов времени (старт/стоп) с оверлееми, звуками & чат-уведомлениями. Викторину с таймером & выводом ника игрока, который первый дал верный ответ. Переключение Дружественного Огня и НоБлока. Убийство случайного террориста(исключая бунтарей & последнего Т) с различными способами убийств. Подсчёт игроков, которые находятся в зоне видимости КМД. Пометить или Снять пометку игрока как бунтующего(красный цвет). Автомут игроков, когда говорит КМД.
sm_warden - Allows the player taking the charge over prisoners
sm_unwarden - Allows the player to retire from the position
sm_deputy - Allows the warden to choose a deputy or a player to become deputy.
sm_undeputy - Allows the warden to remove the deputy and the deputy to retire from the position.
sm_vetowarden - Allows the player to vote to retire warden
sm_open - Allows the warden to open the cell doors
sm_close - Allows the warden to close the cell doors
sm_sparks - Allows Warden to toggle on/off the wardens bullet sparks
sm_laser - Allows the warden to toggle the wardens Laser pointer
sm_extend - Allows the warden to extend the roundtime
sm_painter - Allows the warden to toggle the wardens Painter
sm_noblock - Allows the warden to toggle no block
sm_setff - Allows player to see the state and the warden to toggle friendly fire
sm_cdmenu - Allows the warden to open the Countdown Menu
sm_cdstart - Allows the warden to start a START Countdown! (start after 10sec.) - start without menu
sm_cdstop - Allows the warden to start a STOP Countdown! (stop after 20sec.) - start without menu
sm_cdstartstop - Allows the warden to start a START/STOP Countdown! (start after 10sec./stop after 20sec.) - start without menu
sm_cdcancel - Allows the warden to cancel a running Countdown disabled / bugged
sm_killrandom - Allows the warden to kill a random T
sm_math - Allows the warden to start a MathQuiz. Show player with first right Answer
sm_wmute - Allows the warden to mute a terrorist
sm_wunmute - Allows the warden to unmute a muted terrorist
sm_markrebel - Allows Warden to mark/unmark prisoner as rebel
sm_count - Allows Warden to count the prisoners in his field of view
sm_setwarden - Allows the Admin to set a player to warden
sm_removewarden - Allows the Admin to remove a player from warden
sm_removedeputy - Allows the admin to remove the deputy
sm_warden_version - Shows the version of the SourceMod plugin MyJailbreak warden
sm_warden_enable: 0 - disabled, 1 - enable the warden plugin. Default 1
sm_warden_become: 0 - disabled, 1 - enable !w / !warden - player can choose to be warden. If disabled you should need sm_warden_choose_random 1. Default 1
sm_warden_choose_random: 0 - disabled, 1 - enable pic random warden if there is still no warden after sm_warden_choose_time. Default 1
sm_warden_choose_time: Time in seconds a random warden will picked when no warden was set. need sm_warden_choose_random 1. Default 20
sm_warden_stay: 0 - disabled, 1 - warden will stay after round end. Default 1
sm_warden_vote: 0 - disabled, 1 - enable player vote against warden. Default 1
sm_warden_better_notifications: 0 - disabled , 1 - will use hint and center say for better notifications. Default 1
sm_warden_icon_enable: 0 - disabled , 1 - enable the icon above the wardens head. Default 1
sm_warden_icon: Path to the floating warden icon DONT TYPE .vmt or .vft. Default: "decals/MyJailbreak/warden"
sm_warden_noblock: 0 - disabled, 1 - enable setable noblock for warden. Default 1
sm_warden_noblock_mode: 0 - collision only between CT & T , 1 - collision within a team. Default 1
sm_warden_ff: 0 - disabled, 1 - enable warden switch friendly fire. Default 1
sm_warden_extend: 0- disabled, 1- Allows the warden to extend the roundtime. Default 1
sm_warden_extend_limit: How many time a warden can extend the round?. Default 2
sm_warden_mute: 0 - disabled, 1 - Allow the warden to mute T-side player. Default 1
sm_warden_mute_default - 0 - disabled, 1 - Prisoners are muted on roundstart by default. Warden have to unmute them. Default 0
sm_warden_mute_round: 0 - disabled, 1 - Allow the warden to mute a player until roundend. Default 1
sm_warden_talkover_dead - 0 - mute death & alive player on talkover, 1 - only mute alive player on talkover. Default 0
sm_warden_muteimmuntiy: Set flag for admin/vip mute immunity. No flag = immunity for all. so don't leave blank! Default a
sm_warden_gunplant: 0 - disabled, 1 - enable Gun plant prevention. Default 1
sm_warden_gunnodrop: 0 - disabled, 1 - disallow gun dropping for ct. Default 0
sm_warden_gunremove: 0 - disabled, 1 - remove planted guns. Default 1
sm_warden_gunremove_time: Time in seconds to pick up gun again before. Default 5
sm_warden_gunslap: 0 - disabled, 1 - Slap the CT for dropping a gun. Default 1
sm_warden_gunslap_dmg: Amoung of HP losing on slap for dropping a gun. Default 10
sm_warden_backstab: 0 - disabled, 1 - enable backstab protection for warden. Default 1
sm_warden_backstab_number: How many time a warden get protected? 0 - alltime. Default 1
sm_warden_backstab_flag: Set flag for admin/vip to get warden backstab protection. No flag = feature is available for all players! Default ""
sm_warden_handcuffs: 0 - disabled, 1 - enable handcuffs. Default 1
sm_warden_handcuffs_number: How many handcuffs a warden got? Default 2
sm_warden_handcuffs_lr: 0 - disabled, 1 - free cuffed terrorists on LR. Default 1
sm_warden_handcuffs_ct: 0 - disabled, 1 - Warden can also handcuff CTs. Default 1
sm_warden_handcuffs_distance- How many meters distance from warden to handcuffed T to pick up?
sm_warden_handcuffs_paperclip_chance: Set the chance (1:x) a cuffed Terroris get a paperclip to free themself. Default 5
sm_warden_handcuffs_unlock_chance: Set the chance (1:x) a cuffed Terroris who has a paperclip to free themself. Default 3
sm_warden_handcuffs_unlock_mintime: Min. Time in seconds Ts need free themself with a paperclip. Default 15
sm_warden_handcuffs_unlock_maxtime: Max. Time in seconds Ts need free themself with a paperclip. Default 35
sm_warden_handcuffs_flag: Set flag for admin/vip must have to get access to paperclip. No flag = feature is available for all players! Default ""
sm_warden_overlays_cuffs: Path to the cuffs Overlay DONT TYPE .vmt or .vft. Default "overlays/MyJailbreak/cuffs"
sm_warden_random: 0 - disabled, 1 - enable kill a random t for warden. Default 1
sm_warden_random_mode: 1 - all random / 2 - Thunder / 3 - Timebomb / 4 - Firebomb / 5 - NoKill (1,3,4 needs funcommands.smx enabled). Default 2
sm_warden_bulletsparks: 0 - disabled, 1 - enable Warden bulletimpact sparks
sm_warden_bulletsparks_flag: Set flag for admin/vip to get warden bulletimpact sparks. No flag = feature is available for all players! Default ""
sm_warden_marker: 0 - disabled, 1 - enable warden advanced markers. Default 1
sm_warden_laser: 0 - disabled, 1 - enable warden Laser Pointer with +E. Default 1
sm_warden_laser_flag: Set flag for admin/vip to get warden laser pointer. No flag = feature is available for all players! Default ""
sm_warden_painter: 0 - disabled, 1 - enable warden Painter with +E. Default 1
sm_warden_painter_terror: 0 - disabled, 1 - allow warden to toggle Painter for Terrorist. Default 1
sm_warden_painter_flag: Set flag for admin/vip to get warden painter access. No flag = feature is available for all players! Default ""
sm_warden_math: 0 - disabled, 1 - enable mathquiz for warden. Default 1
sm_warden_math_min: What should be the minimum number for questions. Default 1
sm_warden_math_max: What should be the maximum number for questions. Default 100
sm_warden_math_mode: 0 - only addition & subtraction, 1 - addition, subtraction, multiplication & division. Default 1
sm_warden_countdown: 0 - disabled, 1 - enable countdown for warden. Default 1
sm_warden_countdown_overlays_enable - enable overlays for countdown
sm_warden_countdown_overlays_start - Path to the start Overlay DONT TYPE .vmt or .vft
sm_warden_countdown_overlays_stop - Path to the stop Overlay DONT TYPE .vmt or .vft
sm_warden_math_overlays_enable - enable overlays for math quiz
sm_warden_math_overlays_stop - Path to the stop Overlay DONT TYPE .vmt or .vft
sm_warden_model: 0 - disabled, 1 - enable warden model. Default 1
sm_warden_model_path:Path to the model for warden. Default "models/player/custom_player/legacy/security/security.mdl"
sm_warden_color_enable: 0 - disabled, 1 - enable colored warden. Default 1
sm_warden_color_random: 0 - disabled, 1 - enable warden rainbow colored. Default 1
sm_warden_color_red - What color to turn the warden into (set R, G and B values to 0 to disable). Default 0
sm_warden_color_green - What color to turn the warden into (rGb): x - green value. Default 0
sm_warden_color_blue - What color to turn the warden into (rgB): x - blue value. Default 255
sm_warden_sounds_enable: 0 - disabled, 1 - Play a sound when a player become warden or warden leaves. Default 1
sm_warden_sounds_warden - Path to the soundfile which should be played for a new warden. Default "music/MyJailbreak/warden.mp3"
sm_warden_sounds_unwarden - Path to the soundfile which should be played when there is no warden anymore. Default "music/MyJailbreak/unwarden.mp3"
sm_warden_countdown_sounds_enable - enable sounds for countdown
sm_warden_countdown_sounds_start - Path to the soundfile which should be played for a start countdown.
sm_warden_countdown_sounds_stop - Path to the soundfile which should be played for stop countdown.
sm_warden_math_sounds_enable - enable sounds for math quiz
sm_warden_math_sounds_stop - Path to the soundfile which should be played for stop countdown.
sm_warden_open_enable: 0 - disabled, 1 - warden can open/close cell doors. Default 1
sm_warden_open_time_enable: 0 - disabled, 1 - cell doors will open automatic after sm_warden_open_time. Default 1
sm_warden_open_time - Time in seconds for open doors on round start automaticly. Default 60
sm_warden_open_time_warden: 0 - disabled, 1 - doors open automatic after sm_warden_open_time although there is a warden. needs sm_warden_open_time_enable 1. Default 1
sm_warden_disarm - 0 - disabled, 1 - enable disarm weapon on shot the arms/hands
sm_warden_disarm_mode- 1 - Only warden can disarm, 2 - warden & deputy can disarm, 3 - All CT can disarm, 4 - Everyone can disarm (CT & T)
sm_warden_disarm_drop - 1 - weapon will drop, 2 - weapon disappears
sm_warden_roundtime_reminder - 0 - disabled, 1 - announce remaining round time in chat & hud 3min,2min,1min,30sec before roundend
sm_warden_mark_rebel - 0 - disabled, 1 - enable allow warden to mark/unmark prisoner as rebel (hosties)
sm_warden_talkover - 0 - disabled, 1 - temporary mutes all client when the warden speaks
sm_warden_talkover_team - 0 - mute prisoner & guards on talkover, 1 - only mute prisoners on talkover
sm_warden_counter - 0 - disabled, 1 - Allow the warden count player in radius
sm_warden_counter_mode - 1 - Show prisoner count in chat / 2 - Show prisoner count in HUD / 3 - Show prisoner count in chat & HUD / 4 - Show names in Menu / 5 - Show prisoner count in chat & show names in Menu / 6 - Show prisoner count in HUD & show names in Menu / 7 - Show prisoner count in chat & HUD & show names in Menu
sm_warden_icon_ct_enable - 0 - disabled, 1 - enable the icon above the guards head
sm_warden_icon_ct - Path to the guard icon DONT TYPE .vmt or .vft
sm_warden_icon_t_enable - 0 - disabled, 1 - enable the icon above the prisoner head
sm_warden_icon_t - Path to the prisoner icon DONT TYPE .vmt or .vft
sm_warden_shootguns_enable, 0 - disabled, 1 - enable shoot guns on ground to remove.
sm_warden_shootguns_mode, 1 - only warden / 2 - warden & deputy / 3 - warden, deputy & ct / 4 - all player.

sm_warden_deputy_enable - 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
sm_warden_deputy_set - 0 - disabled, 1 - enable !w / !deputy - warden can choose his deputy.
sm_warden_deputy_become - 0 - disabled, 1 - enable !w / !deputy - player can choose to be deputy.
sm_warden_deputy_model - 0 - disabled, 1 - enable deputy model
sm_warden_deputy_model_path - Path to the model for deputy. Default "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl"
sm_warden_deputy_warden_dead - 0 - Deputy will removed on warden death, 1 - Deputy will be new warden
sm_warden_backstab_deputy - 0 - disabled, 1 - enable backstab protection for deputy, too
sm_warden_bulletsparks_deputy - 0 - disabled, 1 - enable smaller bulletimpact sparks for deputy, too
sm_warden_open_deputy - 0 - disabled, 1 - deputy can open/close cells
sm_warden_color_red_deputy - What color to turn the deputy into (set R, G and B values to 255 to disable) (Rgb)
sm_warden_color_green_deputy - What color to turn the deputy into (rGb): x - green value
sm_warden_color_blue_deputy - What color to turn the deputy into (rgB): x - blue value
sm_warden_countdown_deputy - 0 - disabled, 1 - enable countdown for deputy, too
sm_warden_counter_deputy - 0 - disabled, 1 - Allow the deputy count player in radius, too
sm_warden_extend_deputy - 0 - disabled, 1 - enable the 'extend the roundtime'-feature for deputy,too
sm_warden_ff_deputy - 0 - disabled, 1 - enable switch ff for the deputy, too
sm_warden_handcuffs_deputy - 0 - disabled, 1 - enable handcuffs for deputy, too
sm_warden_icon_deputy_enable - 0 - disabled, 1 - enable the icon above the deputy head
sm_warden_icon_deputy - Path to the deputy icon DONT TYPE .vmt or .vft Default "decals/MyJailbreak/warden-4"
sm_warden_laser_deputy - 0 - disabled, 1 - enable Laser Pointer for Deputy, too
sm_warden_marker_deputy - 0 - disabled, 1 - enable 'advanced markers'-feature for deputy
sm_warden_math_deputy - 0 - disabled, 1 - enable mathquiz for deputy,too
sm_warden_mute_deputy - 0 - disabled, 1 - Allow to mute T-side player for deputy, too
sm_warden_noblock_deputy - 0 - disabled, 1 - enable noblock toggle for deputy, too
sm_warden_painter_deputy - 0 - disabled, 1 - enable 'Warden Painter'-feature for deputy, too
sm_warden_painter_terror_deputy - 0 - disabled, 1 - allow to toggle Painter for Terrorist as deputy, too
sm_warden_random_deputy - 0 - disabled, 1 - enable kill a random t for deputy,too
sm_warden_mark_rebel_deputy - 0 - disabled, 1 - enable 'mark/unmark prisoner as rebel'-feature for deputy, too

sm_warden_cmds_become - Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
sm_warden_cmds_retire - Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
sm_warden_cmds_veto - Set your custom chat commands for vote against warden(!vetowarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
sm_warden_cmds_set - Set your custom chat commands for admins to set a new warden(!setwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
sm_warden_cmds_deputy - Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ',')(max. 12 commands). Default "d"
sm_warden_cmds_undeputy - Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ',')(max. 12 commands). Default "ud"
sm_warden_cmds_removedeputy - Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ',')(max. 12 commands) Default "rd,fd"
sm_warden_cmds_open - Set your custom chat commands for open cells(!open (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands). Default "o, unlock, cells"
sm_warden_cmds_close - Set your custom chat commands for close cells(!close (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands). Default "lock, shut"
sm_warden_cmds_rebel - Set your custom chat commands for un/mark rebel(!markrebel (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands). Default "sr, srebel, setrebel, rebelmenu"
sm_warden_cmds_randomkill - Set your custom chat commands for become warden(!killrandom (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "randomkill, rk, kr"
sm_warden_cmds_painter - Set your custom chat commands for Painter menu(!painter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "paint, draw"
sm_warden_cmds_noblock - Set your custom chat command for toggle no block (!noblock (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "block, unblock, collision"
sm_warden_cmds_mute - Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "wm, mutemenu"
sm_warden_cmds_unmute - Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "wum, unmutemenu"
sm_warden_cmds_math - Set your custom chat commands for become warden(!math (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "m, quiz
sm_warden_cmds_laser - Set your custom chat command for Laser Pointer.(!laser (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "what, rep, again"
sm_warden_cmds_ff - Set your custom chat commands for set/see friendly fire(!ff is reservered)(!setff (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands). Default "isff, friendlyfire"
sm_warden_cmds_extend - Set your custom chat commands for extend time.(!extend (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "extendtime, moretime"
sm_warden_cmds_counter - Set your custom chat command for counter.(!counter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "count, sight"
sm_warden_cmds_countdown - Set your custom chat commands for countdown menu(!cdmenu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands). Default "cd, countdown, timer"




Запросы

Позволяет террористам активировать запрос. Отказаться от игры - Командир может "открыть отказы" и КТ будут отказываться от игры, получая цвета & командир получит список отказавшихся. Запросы Капитуляции - Т лишится всего оружия, а КМД получит меню, в котором может принять запрос. Запрос о исцелении - Т получает цвет и КМД получает возможность одобрить исцеления(выдать HealthShot). Повтор - Т может запросить повтор последнего приказа и командир получит список людей, которые запрашивают повтор.
Фрикилл - мёртвый террорист может пожаловаться на фрикилл. Случайный администратор получит возможность одобрить жалобу, если он одобрить, то получит выбор. Возродить мёртвого Т(на месте смерти, около КМД, в джайле). Выдать фридей в следующем раунде. Активировать фридей для всех в следующем раунде. Убить убийцу или перевести его за Т. Если администраторов нету в сети, то жалобу получит КМД. КТ могут давать причину убийства Т.

sm_request - Open the request menu
sm_refuse - Allows the warden start refusing time and Terrorist to refuse a game
sm_capitulation - Allows a rebeling terrorist to request a capitulate
sm_pardon - Allows a rebeling terrorist to request a capitulate
sm_heal - Allows a Terrorist request healing
sm_repeat - Allows a Terrorist request repeating last call
sm_freekill - Allows a Terrorist report a freekill
sm_givefreeday - Allows the Warden to give a freeday to a playe
sm_request_enable: 0 - disabled, 1 - enable Request Plugin. Default 1
sm_request_sounds_enable: 0 - disabled, 1 - enable sounds. Default 1
sm_refuse_enable: 0 - disabled, 1 - Enable Refuse. Default 1
sm_refuse_limit: Сount how many times you can use the command
sm_refuse_time: Time after the player gets his normal colors back
sm_refuse_flag: Set flag for VIP to get one more refuse. No flag = feature is available for all players! Default a
sm_refuse_color_red: What color to turn the refusing Terror into (set R, G and B values to 255 to disable) (Rgb): x - red value
sm_refuse_color_green: What color to turn the refusing Terror into (rGb): x - green value
sm_refuse_color_blue: What color to turn the refusing Terror into (rgB): x - blue value
sm_refuse_sound: Path to the soundfile which should be played for a refusing
sm_capitulation_enable: 0 - disabled, 1 - Enable Capitulation. Default 1
sm_capitulation_accept - 0 - disabled, 1 - the warden have to accept capitulation on menupopup Default 1
sm_capitulation_timer: Time to decide to accept the capitulation
sm_capitulation_rebel_timer: Time to give a rebel on not accepted capitulation his knife back
sm_capitulation_color_red: What color to turn the capitulation Terror into (set R, G and B values to 255 to disable) (Rgb): x - red value
sm_capitulation_color_green: What color to turn the capitulation Terror into (rGb): x - green value
sm_capitulation_color_blue: What color to turn the capitulation Terror into (rgB): x - blue value
sm_capitulation_sound: Path to the soundfile which should be played for a capitulation
sm_heal_enable: 0 - disabled, 1 - Enable heal. Default 1
sm_heal_limit: Сount how many times you can use the command
sm_heal_check: 0 - disabled, 1 - enable check if player is already full health
sm_heal_flag: Set flag for VIP to get one more heal. No flag = feature is available for all players! Default a
sm_heal_time: Time after the player gets his normal colors back
sm_heal_color_red: What color to turn the heal Terror into (set R, G and B values to 255 to disable) (Rgb): x - red value
sm_heal_color_green: What color to turn the heal Terror into (rGb): x - green value
sm_heal_color_blue: What color to turn the heal Terror into (rgB): x - blue value
sm_repeat_enable: 0 - disabled, 1 - enable repeat
sm_repeat_flag: Set flag for VIP to get one more repeat. No flag = feature is available for all players! Default a
sm_repeat_limit: Сount how many times you can use the command. Default 2
sm_repeat_sound: Path to the soundfile which should be played for a repeat. Default "music/MyJailbreak/repeat.mp3"
sm_freekill_enable: 0 - disabled, 1 - Enable freekill report. Default 1
sm_freekill_limit: Сount how many times you can report a freekill. Default 2
sm_freekill_respawn: 0 - disabled, 1 - Allow the warden to respawn a Freekill victim. Default 1
sm_freekill_respawn_cell: 0 - cells are still open on respawn, 1 - cells will close on respawn in cell. Default 1
sm_freekill_kill: 0 - disabled, 1 - Allow the warden to Kill a Freekiller. Default 1
sm_freekill_freeday: 0 - disabled, 1 - Allow the admin/warden to set a freeday next round as pardon. Default 1
sm_freekill_swap: 0 - disabled, 1 - Allow the admin/warden to swap a freekiller to terrorist. Default 1
sm_freekill_admin: 0 - disabled, 1 - Report will be send to admins - if there is no admin its send to warden. Default 1
sm_freekill_flag: Set flag for admin/vip get reported freekills to decide. Default g
sm_freekill_warden: 0 - disabled, 1 - Report will be send to Warden if there is no admin. Default 1
sm_freekill_freeday_victim - Allow the warden to set a personal freeday next round as pardon for the victim
sm_freekill_freeday_cmd - Set your custom chat command for give a freeday. no need for sm_ or !
sm_freekill_freeday_color_red - What color to turn the warden into (set R, G and B values to 255 to disable) (Rgb): x - red value
sm_freekill_freeday_color_green - What color to turn the warden into (rGb): x - green value
sm_freekill_freeday_color_blue - What color to turn the warden into (rgB): x - blue value
sm_freekill_freeday_victim_deputy - 0 - disabled, 1 - Allow the deputy to set a personal freeday next round
sm_killreason_enable - CT can answer with a menu the kill reason

sm_request_cmds - Set your custom chat command for requestmenu (!request (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default: req, requestmenu
sm_capitulation_cmds - Set your custom chat command for requestmenu (!capitulate (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default: sur, surrender, capi, capitulate, pardon, p
sm_freekill_cmds_freeday - Set your custom chat command for give a freeday(!givefreeday (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default gfd, setfreeday, sfd
sm_freekill_cmds - Set your custom chat commands for freekill(!freekill (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default fk, reportfk, rfk
sm_heal_cmds - Set your custom chat command for Heal(!heal (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default cure, h, ouch
sm_refuse_cmds - Set your custom chat commands for Refuse(!refuse (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default ref, r
sm_repeat_cmds - Set your custom chat command for Repeat.(!repeat (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default what, rep, again

Правило последнего КТ

Этот плагин позволяет играть в "Правило последнего КТ" Вы можете сделать выбор между; автоматической активацией, когда остался только один КТ, или Т могут начать голосования, когда остался жив один КТ, или КТ может сам активировать команду. Когда правило последнего КТ начинается, КТ получает много ХП и все террористы начинают бунтовать

sm_lastguard - Allows terrors to vote and last CT to set Last Guard Rule

set your own custom command. take a look at "sm_lastguard_cmds"
sm_lastguard_enable: 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
sm_lastguard_cmd: Set your custom chat command for Last Guard Rule. no need for sm_ or !. Default "lg" results in !lg /lg & sm_lg
sm_lastguard_ct: 0 - disabled, 1 - allow last CT to set Last Guard Rule
sm_lastguard_vote: 0 - disabled, 1 - allow alive player to vote for Last Guard Rule
sm_lastguard_auto: 0 - disabled, 1 - Last Guard Rule will start automatic if there is only 1 ct. Disables sm_lastguard_vote & sm_lastguard_ct
sm_lastguard_freeze: Freeze all players the half of trucetime. Default 0
sm_lastguard_hp: How many percent of the combined Terror Health the CT gets? (3 terror alive with 100HP = 300HP / 50% = CT gets 150HP: Default 50
sm_lastguard_trucetime: Time in seconds players can't deal damage. Half of this time you are freezed. Default 10
sm_lastguard_sounds_enable: 0 - disabled, 1 - enable sounds
sm_lastguard_sounds_start: Path to the sound file which should be played for LGR beginn. "music/MyJailbreak/start.mp3"
sm_lastguard_sounds_beginn: Path to the sound file which should be played for LGR anouncment. "music/MyJailbreak/lastct.mp3"
sm_lastguard_overlays_enable: 0 - disabled, 1 - enable overlays. Default 1
sm_lastguard_overlays_start: Path to the start Overlay DONT TYPE .vmt or .vft. Default "overlays/MyJailbreak/start"
sm_lastguard_time - Time in minutes to end the last guard rule - 0 = keep original time
sm_lastguard_time_per_T - Time in seconds to add to sm_lastguard_time per living terror - 0 = no extra time per t
sm_lastguard_beacon_time - Time in seconds until the beacon turned on (set to 0 to disable)

Меню
Этот плагины позволяет игрокам открывать меню, используя клавишу "Б"(покупка патронов) или команду.
Оно должно показывать разные меню для Т, КТ, Админов и командира. Меню показывает только активированные особенности.
sm_menu - opens the menu depends on players team/rank
sm_eventdays - open a vote EventDays menu for player
sm_setdays - open a set EventDays menu for warden or admins
sm_voteday - opens/start the vote a eventday menu for all player

set your own custom command. take a look at "sm_menu_cmds_***"
sm_menu_version - Shows the version of the SourceMod plugin MyJailbreak - Menu
sm_menu_enable: 0 - disabled, 1 - enable Jailbreak menu
sm_menu_ct: 0 - disabled, 1 - enable Jailbreak menu for CT
sm_menu_t: 0 - disabled, 1 - enable Jailbreak menu for Terrorists
sm_menu_warden: disabled, 1 - enable Jailbreak menu for warden
sm_menu_days: 0 - disabled, 1 - enable vote/set EventDays menu
sm_menu_close: 0 - disabled, 1 - close menu after action
sm_menu_start: 0 - disabled, 1 - open menu on every roundstart
sm_menu_team: 0 - disabled, 1 - enable join team on menu
sm_menu_flag - Set flag for admin/vip to start a voting & see admin menus. Default "g"
sm_menu_voteday_warden - 0 - disabled, 1 - allow warden to start a voting
sm_menu_voteday_admin - 0 - disabled, 1 - allow admin/vip to start a voting
sm_menu_voteday_cooldown_day - Rounds cooldown after a voting until voting can be start again
sm_menu_voteday_cooldown_start - Rounds until voting can be start after mapchange.

sm_menu_cmds_menu - Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default panel, menus, m
sm_menu_cmds_days - Set your custom chat command for open menu(!eventdays (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default days, day, ed
sm_menu_cmds_setday - Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default sd, setdays
sm_menu_cmds_voting - Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default vd, votedays
WardenMenu
  • Weapon Menu
  • Open Cells
  • Close Cells
  • Set deputy
  • Countdown
  • Beginn a Start Countdown
  • Beginn a Stop Countdown
  • Set a Start/Stop Countdown
  • 15 seconds
  • 30 seconds
  • 45 seconds
  • 1 Minute
  • 1 Minute 30 seconds
  • 2 Minutes
  • 3 Minutes
  • 5 Minutes
  • Count nearby prisoner
  • Give player freeday
  • Mark/Unmark rebel
  • Math Quiz
  • Start a Event Day Voting
  • Set a Event Days
  • War
  • FFA
  • Zombie
  • Hide
  • Catch & Freeze
  • Suicide Bomber
  • HEbattle
  • NoScope
  • DuckHunt
  • Drunken
  • Deal Damage
  • Zeus
  • Knifefight
  • TorchRelay
  • Cowboy
  • Freeday
  • Toggle Bullet sparks
  • Painter Menu
  • Enable Painter for terrors
  • Disable Painter
  • Rainbow
  • White
  • Red
  • Green
  • Blue
  • Yellow
  • Cyan
  • Magenta
  • Orange
  • Laser Pointer Menu
  • Disable Laser Pointer
  • Rainbow
  • White
  • Red
  • Green
  • Blue
  • Yellow
  • Cyan
  • Magenta
  • Orange
  • Extend round time
  • Mute Menu
    • Mute a Terrorists
    • Unute a Terrorists
  • Checkplayer
  • Toggle Friendly Fire
  • Toggle No Block
  • Kill a random Player
  • Are you sure?
  • Yes
  • No
  • Leave warden
  • Rules
DeputyMenu
  • Weapon Menu
  • Open Cells
  • Close Cells
  • Countdown
  • Beginn a Start Countdown
  • Beginn a Stop Countdown
  • Set a Start/Stop Countdown
  • 15 seconds
  • 30 seconds
  • 45 seconds
  • 1 Minute
  • 1 Minute 30 seconds
  • 2 Minutes
  • 3 Minutes
  • 5 Minutes
  • Count nearby prisoner
  • Give player freeday
  • Mark/Unmark rebel
  • Math Quiz
  • Toggle Bullet sparks
  • Painter Menu
  • Enable Painter for terrors
  • Disable Painter
  • Rainbow
  • White
  • Red
  • Green
  • Blue
  • Yellow
  • Cyan
  • Magenta
  • Orange
  • Laser Pointer Menu
  • Disable Laser Pointer
  • Rainbow
  • White
  • Red
  • Green
  • Blue
  • Yellow
  • Cyan
  • Magenta
  • Orange
  • Extend round time
  • Mute Menu
    • Mute a Terrorists
    • Unute a Terrorists
  • Checkplayer
  • Toggle Friendly Fire
  • Toggle No Block
  • Kill a random Player
  • Are you sure?
  • Yes
  • No
  • Leave deputy
  • Rules
Counter-Terrorists Menu
  • Weapon Menu
  • Become warden
  • Become deputy
  • Vote for Event Days
  • War
  • FFA
  • Zombie
  • Hide
  • Catch & Freeze
  • Suicide Bomber
  • HEbattle
  • NoScope
  • DuckHunt
  • Drunken
  • Deal Damage
  • Zeus
  • Knifefight
  • TorchRelay
  • Cowboy
  • Freeday
  • Checkplayer
  • Join Terrorists
  • Are you sure?
  • Yes
  • No
  • Rules
Terrorists Menu
  • Weapon Menu
  • Request Menu
    • Report Freeday
    • Repeat announcement
    • Refuse a game
    • Request Healing
    • Capitulation
  • Vote against warden
  • Vote for Event Days
  • War
  • FFA
  • Zombie
  • Hide
  • Catch & Freeze
  • Suicide Bomber
  • HEbattle
  • NoScope
  • DuckHunt
  • Drunken
  • Deal Damage
  • Zeus
  • Knifefight
  • TorchRelay
  • Cowboy
  • Freeday
  • Join CT queue (!guard)
  • or
  • Join Counter-Terrorists
  • Are you sure?
  • Yes
  • No
  • Rules
Additionally for Admins
  • Start a Event Day Voting
  • Set a Event Days
  • War
  • FFA
  • Zombie
  • Hide
  • Catch & Freeze
  • Suicide Bomber
  • HEbattle
  • NoScope
  • DuckHunt
  • Drunken
  • Deal Damage
  • Zeus
  • Knifefight
  • TorchRelay
  • Cowboy
  • Freeday
  • Remove warden
  • Set new warden
  • Choose Player
  • sure kick old warden?
  • Yes
  • No
  • Admin menu



Оружие
Этот плагины открывает меню с выбором оружия для игроков. Для террористов только во время игровых дней

sm_weapon - Open the weapon menu if enabled (in EventDays/for CT)

set your own custom command. take a look at "sm_weapons_cmds"
sm_weapons_version - Shows the version of the SourceMod plugin MyJailbreak - Weapons
sm_weapons_cmds: Set your custom chat command for weapon menu(!weapon (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)). Default "gun, guns, weapons, gunmenu, weaponmenu, giveweapon, arms"
sm_weapons_enable: 0 - disabled, 1 - enable weapons menu - you shouldn't touch these, cause events days will handle them
sm_weapons_ct: 0 - disabled, 1 - enable weapons menu for CT - you shouldn't touch these, cause events days will handle them
sm_weapons_t: 0 - disabled, 1 - enable weapons menu for T - you shouldn't touch these, cause events days will handle them
sm_weapons_spawnmenu: disabled, 1 - enable autoopen weapon menu on spawn if enabled
sm_weapons_awp: 0 - disabled, 1 - enable AWP in weapon menu
sm_weapons_autosniper: 0 - disabled, 1 - enable scar20 & g3sg1 in menu
sm_weapons_tagrenade: 0 - disabled, 1 - warden gets a TA grenade with weapons
sm_weapons_warden_healthshot: 0 - disabled, 1 - warden gets a healthshot with weapons
sm_weapons_jbmenu: 0 - disabled, 1 - enable autoopen the MyJailbreak menu after weapon given.



ТэгиИгроков
Этот плагины выдаёт игрокам тэги по командам(Т,КТ) и "звания" (админ/вип/командир) в статистике и/или в чате

sm_playertag_version - Shows the version of the SourceMod plugin MyJailbreak - PlayerTags
sm_playertag_enable: 0 - disabled, 1 - enable Player Tag
sm_playertag_stats: 0 - disabled, 1 - enable PlayerTag in stats
sm_playertag_chat: 0 - disabled, 1 - enable PlayerTag in chat
sm_playertag_ownerflag: Set the flag for Owner. Default z
sm_playertag_adminflag: Set the flag for Admin. Default d
sm_playertag_vipflag: Set the flag for VIP. Default t
sm_playertag_vip2flag: Set the flag for VIP2. Default a
sm_playertag_overwrite: 0 - only show tags for warden, admin & vip (no overwrite for prisoner & guards) 1 - enable tags for Prisioner & guards,too. Default 1

Соотношение (Балансер команд)
Manage team ratios and a queue system for prisoners to join guard through. Allow admins to remove player from queue.
Supports priority queue to allow players with a certain flag to skip all players in the queue without that flag. If wanted the player has to accept a agreement or answer a some questions before join the queue. Force Player to join T on connect. Bypass for admins/Vips. Can be used with CTBans to block joining queue/guard when CTBanned.
Менеджер соотношения команд и системы очереди для Т, для входа за КТ. Позволяет администрации удалять игроков из очереди. В приоритете в очереди игроки имеющие особые флаги. Если игрок проходит квалификацию, то он попадает в очередь за КТ. При входе на сервер игрок автоматически попадает за Т. Вход без квалификации для администрации/випов. Может быть использован КТБаны для блокировки входа в очередь/входа за КТ, если игрок забанен.

sm_guard - Allows the prisoners to queue to CT
sm_viewqueue - Allows a player to show queue to CT.
sm_leavequeue - Allows a player to leave queue to CT.
sm_ratio - Allows the admin toggle the ratio check and player to see if ratio is enabled

set your own custom guard command. take a look at "sm_ratio_cmd"
sm_ratio_T_per_CT - How many prisoners for each guard. Default 2
sm_ratio_flag - 0 - disabled, 1 - enable VIPs moved to front of queue. Default 1
sm_ratio_vipflag - Set the flag for VIP. Default "a"
sm_ratio_adsvip - 0 - disabled, 1 - enable adverstiment for 'VIPs moved to front of queue' when player types !quard. Default 1
sm_ratio_join_mode - 0 - instandly join ct/queue, no confirmation / 1 - confirm rules / 2 - Qualification questions
sm_ratio_questions - How many question a player have to answer before join ct/queue. need sm_ratio_join_mode 2
sm_ratio_force_t 0 - disabled, 1 - force player on connect to join T side
sm_ratio_disabled - Allow the admin to toggle 'ratio check & autoswap' on/off with !ratio
sm_ratio_disabled_announce - Announce in a chatmessage on every roundend when ratio is disabled
sm_ratio_vip_bypass - Bypass Admin/VIP though agreement / question
sm_ratio_cmds_guard - Set your custom chat command for become guard(!guard (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default g, ct, guards
sm_ratio_cmds_queue - Set your custom chat command for view guard queue (!viewqueue (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default vq, queue
sm_ratio_cmds_leave - Set your custom chat command for view leave queue (!leavequeue (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default lq, stay
sm_ratio_cmds_ratio - Set your custom chat command for view/toggle ratio (!ratio (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default balance
sm_ratio_cmds_remove - Set your custom chat command for admins to remove a player from guard queue (!removequeue (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default rq

Игровой ХУД
ХУД выводится в центре игрока, он предоставляет данные о; нике командира, количестве заключённых/охранников и информация о игровых днях.
sm_hud - Allows player to toggle the hud display.
sm_hud_enable - 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
sm_hud_cmds - Set your custom chat commands for toggle HUD(!hud (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)) Default HUD
```

MyJailbreak ядро
Этот плагин является "интерфейсом" между игровыми днями. Конфигурации и нативы для некоторых модулей.

sm_endround - Allows admin to force end the round
sm_myjb_shoot_buttons: 0 - disabled, 1 - allow player to trigger a map button by shooting it
sm_myjb_beacon_radius - Sets the radius for the beacon's rings
sm_myjb_beacon_width - Sets the thickness for the beacon's rings
sm_myjb_beacon_CT_color_red - What color to turn the CT beacons into (set R, G and B values to 255 to disable) (Rgb): x - red value
sm_myjb_beacon_CT_color_green - What color to turn the CT beacons into (rGb): x - green value
sm_myjb_beacon_CT_color_blue - What color to turn the CT beacons into (rgB): x - blue value
sm_myjb_beacon_T_color_red - What color to turn the T beacons into (set R, G and B values to 255 to disable) (Rgb): x - red value
sm_myjb_beacon_T_color_green - What color to turn the T beacons into (rGb): x - green value
sm_myjb_beacon_T_color_blue - What color to turn the T beacons into (rgB): x - blue value
sm_myjb_tag: 0 - disabled, 1 - Allow "MyJailbreak" to be added to your server tags. So player will find servers with MyJB faster. it dont touch youR sv_tags
sm_myjb_log: 0 - disabled, 1 - Allow MyJailbreak to log events, freekills & eventdays in logs/MyJailbreak by day
sm_myjb_cmds_endround - Set your custom chat commands for admins to end the current round(!endround (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands) Default er, stopround, end
Установка
  1. Убедитесь, что используете последнии версии требуемых плагинов
  2. Скачайте latest release
  3. Скопируйте папки addons/, cfg/, materials/, models/ & sound/ на свой сервер
  4. Скопируйте папки materials/, models/ & sound/ из FastDL каталога на свой FastDownload сервер
  5. Откройте downloads.ini в csgo/addons/sourcemod/configs и скопируйте контент из downloads.txt
  6. После первого запуска всех конфигурации будут созданы.
  7. Все конфигурации находятся в cfg/MyJailbreak
  8. Веселитесь!
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Faya™
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